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34
1 year ago

For day 465 of coding, I have applied the card flipping to both of the player's split hands




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For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions

For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

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For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

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For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea