Loading...
32
2 years ago

For day 468 of coding, I have fixed the display results for the split hand. The problem was caused by the current checks that determine what is displayed. I made those checks simpler by just using a flag for a split game rather than checking states




0 comments

Loading...

Next up

For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later

For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it

For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

For day 1038 of coding, I was what could be causing the endless loop. I will also need to do some refinement afterwards on room construction

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation