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29
1 year ago

For day 493 of coding; I have finished 3/4 of Heartbeast's second video on random level design, focusing on the player and collisions

The player placement is a bit unrefined at the moment




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For day 937, I was experimenting to see if I could randomize the amount of resources dropped

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

For day 946 of coding, I'm on the right track in correcting the collision while dashing

It's time for honorable mentions! 🐞🎉 [Article!]

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

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For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks