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15
1 year ago

For day 504 of coding, I've developed a prototype code for creating a path between rooms with room 0 and 1 as the test targets




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For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

It's time for honorable mentions! 🐞🎉 [Article!]

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops