Loading...
27
1 year ago

For day 506 of coding, have randomized the exit placement a bit. I will have to refine it a bit to at least ensure that a exit is placed




0 comments

Loading...

Next up

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

It's time for honorable mentions! 🐞🎉 [Article!]

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source