
For day 518 of coding, I made some an ascending stair tile that is always placed on the upper left corner of the starting room
Next up
For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now
For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7
For day 1061 of coding, I made sure to include the forest exit in the count
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though
For day 1060 of coding, I added a count of how many exits of each direction are available
Insectile by @Narwhalnut ![]()
is a gem of a game!
Complete the quest "Game Jolt Gems: Insectile" by following Insectile's game page!
For day 1066 of coding; through testing, I have an idea on why no pathways are made sometimes. I will need to do further testing to confirm that idea












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