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10
11 months ago

For day 518 of coding, I made some an ascending stair tile that is always placed on the upper left corner of the starting room




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For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size

For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly

For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources