
For day 520 of coding, I made it to where the map resets when the player climbs the stairs
Next up
For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables
For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better
For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet
For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense
Artfight Profile: https://artfight.net/~SubterraneanExhibit
For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops
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