Loading...
33
2 years ago

For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room




0 comments

Loading...

Next up

For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?

I also noticed some animations still going during pause

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

Valentine’s Day is coming soon! @OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad

For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

For day 1128 of coding, I got the tree stump animation to work with pausing

Happy Devruary! Devruary Day 12 celebrates @ddbalabag ! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?

For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working