Loading...
33
1 year ago

For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room




0 comments

Loading...

Next up

For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1061 of coding, I made sure to include the forest exit in the count

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit

For day 1058 of coding, I have figured out how to have that pathway creation limit apply

My game in 50 seconds #indiedev #Gamedev #steam

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map