Loading...
32
4 days ago

For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room




1 comment

Loading...

Next up

For day 523 of coding, I've made a basic fade transition for when the player goes down a floor

For day 530 of coding; I have refined the collision accuracy of the objects, although some still break into the walls. The improvement is evident in where the objects collide with the center portion

For day 522 of coding, the camera will stay with the player when they take the stairs. There is a flicker in some cases; so I either have to fix that or cover it up with a transition. Probably the later

Announcing the Lost In Isolation FNaF Game Jam

The GameJam Starts Friday (submit games below)

https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam

Join The Discord For Updates

https://discord.gg/SWV9fQWZ2R

Hosted by @PlentyXD

Help from @hunterallen_ and me

Art by @Funkilicous and Yellw.00f

For week 25 of my weekly pixel art, I made lightning underneath clouds to represent a storm

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

For day 521 of coding, the player can actually go to a new floor with the descending stairs, I've also included a basic floor tracker to show progress

For day 529 of coding, the object ricocheting off walls is mostly working now

🥳The Highrise Game Jam has begun! 🥳

The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! 💸💸💸

Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam

For day 525 of coding, I have adjusted the code to make sure the objects don't spawn on the walls in the center of the room. If used on small rooms however, the game will be on a endless loop