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33
2 years ago

For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room




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For day 1130 of coding, I got the plants to show up. They make the forest look more lively

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

Give your PC what it really wants…

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

My game in 50 seconds #indiedev #Gamedev #steam

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables