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22
2 years ago

For day 536 of coding, I've tried to utilize the new depth buffer introduced by the latest GMS2 update. The sorting is not going as expected, so I'll have to look further into how it works and adjust my code




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For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

For day 1128 of coding, I got the tree stump animation to work with pausing

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