Loading...
33
3 months ago

For day 537 of coding; I tried to look further into how the depth buffer works, but I am still having difficultly utilizing it properly. Hopefully, I'll get it figured out soon




0 comments

Loading...

Next up

For Day 3 of Joltober, I have added a bat to the background

#Bat

For day 628 of coding, the rooms on the map now only fill in whenever the player first walks there

For day 626 of coding, I've noticed and fixed an issue where colliding with objects while dashing will disable the dash

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For day 627 of coding, the white indicator on the map now flashes on and off

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 4 of Joltober, I have placed a zombie in the background (hee hee)

#Zombie

I made a spooky ghost for Joltober Day 1

#Ghost

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 629 of coding, I've coded in the ability to toggle between two different size maps or off