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30
1 year ago

For day 550 of coding, I tried implementing having the overall size of the map be randomized. It appears oddly stretched in some cases when the whole map is visible, but having a camera zoomed in on the player would not make it an issue




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I have placed a N64 on the ground. It's based on the "Ben Drowned" #Creepypasta

For day 1017 of coding, I've increased the zoom speed. I also think I have found the right scroll/zoom ratio

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We’re teaming up with Neowiz to support developers with a narrative game jam!  The jam kicks off October 31 in the Game Dev community, so join the community and assemble your team: https://gamejolt.com/c/gamedev

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A #Mummy wanders blindly into the scene