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30
2 years ago

For day 550 of coding, I tried implementing having the overall size of the map be randomized. It appears oddly stretched in some cases when the whole map is visible, but having a camera zoomed in on the player would not make it an issue




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For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()

For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

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For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.

Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

Happy Devruary! Devruary Day 9 celebrates @ReptileGames ! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?

For day 1128 of coding, I got the tree stump animation to work with pausing