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18
6 months ago

For day 552 of coding, the ricocheting objects now have basic collision with the player. There is some work that needs to be done as some interesting things will happen based on how the collision happened




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For week 53 of my weekly pixel art, I made an older version of one my OCs, Charles Johnson

There is also his original design for comparison

For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed

There is also the issue of pathways clumping together

For day 742 of coding, I have updated the exit placements to try to not have them so clustered together. I've also noticed that some placements are in odd places

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

For day 738 of coding, I have finished applying the exit placements for each direction the player enters from

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 736 of coding, I have refined the exit a bit to be only one size

For day 739 of coding, I am currently working on having the means to determine where to place other pathways to other areas of the maze

IT'S FINALLY HERE!

For day 740 of coding, I have it to where the other pathways will be available. Unfortunately; the pathways seem to cluster together, and they take me back to the entrance