Loading...
13
11 months ago

For day 557 of coding, I have fixed the issue with path creation




0 comments

Loading...

Next up

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

For day 906, I've been looking into shaders more and leaned how to invert colors

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character

For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0