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8
1 year ago

For day 560 of coding, I have fixed the issue with the path not reaching certain parts of some of the rooms




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For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress