Loading...
8
1 year ago

For day 560 of coding, I have fixed the issue with the path not reaching certain parts of some of the rooms




0 comments

Loading...

Next up

For day 1093 of coding, I placed some more comments within the code so I can still tell what the code is supposed to do

For day 1098 of coding; I think I got the depth down, but now the player sprite looks weird

For day 1097 of coding, I made the shadows more transparent. I'm still working on it's depth in relation to the other objects

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1094 of coding, I've made one of the local variables only hold one number since having it as an array was found to be unnecessary

For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does