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30
1 year ago

For day 597 of coding, I have implemented different sprites for the objects to indicate how many collisions they can take with the player before being destroyed




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For day 1011 of coding, I've added in the x and y position of the camera. It could be useful when troubleshooting

I've now added a big #Raven on top of the scarecrow

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The #Owl now rests on top of the #Animatronic

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

For day 1009 of coding, I've included the camera size in the debug screen. I've also made a new box for the camera info

For day 1010 of coding, I have also added a zoom percentage because I fell that may come in handy later on

My game in 50 seconds #indiedev #Gamedev #steam

Here's my attempt at the shield from The Knightling

#KnightlingFanArt