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19
3 days ago

For day 610 of coding, the object can not start moving closer to the player's movement direction




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For day 603 of coding, I've adjusted how fast the player and object will recoil from each other. To test the effect, I've also increased the object's speed

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

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For day 609 of coding, I made an additional object that will start moving on player contact. It seems to not start in the expected direction sometimes

For day 605 of coding, I have allowed the player to go "invisible."

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 612 of coding, I have altered the knockback process to stop once the player hits the wall