
For day 610 of coding, the object can not start moving closer to the player's movement direction
Next up
For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop
For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks
It's time for honorable mentions! 🐞🎉 [Article!]
For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player
Tiny Terraces is out on Steam! :D
Go check it out 🌿 https://store.steampowered.com/app/3136330?utm_source=gj #indiedev #gamedev #videogames
For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving
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