Loading...
38
1 year ago

For day 649 of coding, I have put a counter for how many moving objects there are (not including the one in the starting room)




1 comment

Loading...

Next up

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

For day 1066 of coding; through testing, I have an idea on why no pathways are made sometimes. I will need to do further testing to confirm that idea

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

Insectile by @Narwhalnut is a gem of a game!

Complete the quest "Game Jolt Gems: Insectile" by following Insectile's game page!

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural