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44
9 months ago

For day 670 of coding, I made it to where the player can enter and leave the randomly generated area without issue




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I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

For day 930 of coding, I cleaned up the code some more by removing obsolete code

For day 927 of coding, I made the selection text box able to adjust size according to text

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

My game in 50 seconds #indiedev #Gamedev #steam

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables