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33
8 months ago

For day 727 of coding, I tested out a formula for the tile placement. I didn't quite work out as planned, but I am making progress on figuring it out




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For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea

For day 956 of coding, I think I've finally fixed the collision problem

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far