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40
1 year ago

For day 740 of coding, I have it to where the other pathways will be available. Unfortunately; the pathways seem to cluster together, and they take me back to the entrance




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For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

For day 1189 of coding, I haven't gotten the timer reset to work quite yet

For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

My game in 50 seconds #indiedev #Gamedev #steam

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down

I've created a new form of parkour in Weefager! What do you think?

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet