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40
1 year ago

For day 740 of coding, I have it to where the other pathways will be available. Unfortunately; the pathways seem to cluster together, and they take me back to the entrance




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For day 1128 of coding, I got the tree stump animation to work with pausing

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

Valentine’s Day is coming soon! @OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad

For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

Happy Devruary! Devruary Day 11 celebrates @Asthon_ES ! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables