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67
11 months ago

For day 743 of coding, I've made progress by getting the exits not so clustered. I just need to refine where the exits go and how many




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For day 1061 of coding, I made sure to include the forest exit in the count

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

πŸ†Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

For day 1052 of coding, the forest pathways now work as they should

πŸ₯‰βœ¨ I won 3rd place in the Narrative Jam! ✨πŸ₯‰

My game Luna Magica made it into the winners of the Game Jolt + NEOWIZ jam Γ’wΓ“ They really loved the worldbuilding and the dark magical-girl vibe, πŸŒ™

Thank you so much to everyone who played it! #GameDev #JotaDev

For day 1060 of coding, I added a count of how many exits of each direction are available