![](https://m.gjcdn.net/video-poster/900/9596647-svwjq7wn-v4.webp)
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away...
#unitytips #MadeWithUnity #Unity
Next up
Working on characters for dialogues
Bots can now inform their allies about the nearest enemy
Paper Burn
📖 Realistic paper burning effect using graph shaders
Check out the @PortableMoose shop for exclusive SALLY FACE avatar frames, backgrounds and stickers!
We better see you supporting blue pig tails this weekend!
Collect 'em all here: https://gamejolt.com/#shop #sallyface #gjbroadcast
It was 3 years of development, the notebook is empty...
Let's take another look at the next big update for The Bunny Graveyard! Featuring the one and only, Boxers.
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
It's been a while since I've posted an update on backgrounds. Look at how much these pumpkins have grown from their sketch! I'm not sure that I'm in love with the leaves yet, but I can come back, if need be :) Any thoughts?
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
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