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PAPER TANKS
4 years ago

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay




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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.

🔗 https://t.me/unity3den/486

📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore

Hooray! Now my childhood soldiers are in the game! Follow dev: www.youtube.com/chillandplay twitter.com/PAPERTANKS2

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

TinySaveToolbox

📖 Easily save, load, encrypt, and compress your game data.

🔗 https://t.me/unity3den/477

📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

It was 3 years of development, the notebook is empty...

Bots can now inform their allies about the nearest enemy

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

Demonstration of game development from scratch