
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
Next up
Demonstration of game development from scratch
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
It was 3 years of development, the notebook is empty...
ten years
📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
happy silksong day
Working on characters for dialogues
Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles
Paper Burn
📖 Realistic paper burning effect using graph shaders
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