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PAPER TANKS
4 years ago

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay




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Hooray! Now my childhood soldiers are in the game! Follow dev: www.youtube.com/chillandplay twitter.com/PAPERTANKS2

Paper Burn

πŸ“– Realistic paper burning effect using graph shaders

πŸ”— https://t.me/unity3den/479

πŸ“ #Shader #Shadergraph #Burn #Paper #Tutorial #GitHub

TinySaveToolbox

πŸ“– Easily save, load, encrypt, and compress your game data.

πŸ”— https://t.me/unity3den/477

πŸ“ #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore

:D forgot to post this

So i did this animation on alight motion few months ago

#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

Please read all the way to the end! ➑️ ✨

I drew this comic, not just as a way to help remind myself of my goals, this goes out to everyone who’s ever held themselves back and felt like they’re not good enough or prepared to follow their dreams. 🌟 #comic

Bots can now inform their allies about the nearest enemy

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

Give your PC what it really wants…

πŸ“– Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.

πŸ”— https://t.me/unity3den/486

πŸ“ #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore