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4 months ago

πŸ“– Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.

πŸ”— https://t.me/unity3den/486

πŸ“ #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore




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Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

UI Material Property Injector

πŸ“– The package provides a component to easily change material properties for Unity UI without custom shaders.

πŸ”— https://t.me/unity3den/488

πŸ“ #Tool #Material #Editor #UI #GUI #Injector #tweener #code

Working on characters for dialogues

SOCK AND THE DARK REVENGE IS FINALLY OUT! #SATDR #BATDR #BENDY

#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

New screenshots, new logo.

Bots can now inform their allies about the nearest enemy

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

πŸŽƒ Halloween’s almost here, and we’re bringing spooky vibes to #GigCrawler with this surprise video! πŸ‘»

πŸ‘Ή Check out our game on Kickstarter and see what nightmares we’re crafting πŸ’€

https://www.kickstarter.com/projects/1585503379/gig-crawler

#IndieGame #KickstarterGames #JackOLantern

TinySaveToolbox

πŸ“– Easily save, load, encrypt, and compress your game data.

πŸ”— https://t.me/unity3den/477

πŸ“ #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore