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Next up
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
It was 3 years of development, the notebook is empty...
Bots can now inform their allies about the nearest enemy
The hungriest sin in the game
This week they are giving away for free in the asset storeΒ π Omni Animation - Core Locomotion Pack
Promo code: OPSIVE2024
Until: July 4 https://t.me/unity3den/490
For Screenshot Saturday, we bring you another montage of bugs that we encountered so far while developing our game called Time to Morpπ Ngl, had lots of fun with some of them
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Testing (2)
TinySaveToolbox
π Easily save, load, encrypt, and compress your game data.
π https://t.me/unity3den/477
π #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
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