Next up
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
Working on characters for dialogues
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Bots can now inform their allies about the nearest enemy
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity
π Halloweenβs almost here, and weβre bringing spooky vibes to #GigCrawler with this surprise video! π»
πΉ Check out our game on Kickstarter and see what nightmares weβre crafting π
https://www.kickstarter.com/projects/1585503379/gig-crawler
TinySaveToolbox
π Easily save, load, encrypt, and compress your game data.
π https://t.me/unity3den/477
π #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
0 comments