I'll leave a snapshot of the code I've built here.

ChatGPT gave me a bit of a general idea of how this works, and then from building the ray casting effect, it turned out to be better than I thought. At first time seeing it, it was going from the tip of the building to the side, so I added a few more operators to move its angel and increase its waving effect my multiplying the cos operator by 1.8.
It's simple but good. This will be released on version 3.0 for TM-Attraction: The Grand Finale, and I'm about to finish up this version, so expect a new release very soon. Maybe in a few minutes or hours, otherwise, wait for another day.
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