Game
π™π™šπ™˜π™-π™ˆπ™–π™œπ™žπ™˜π™–π™‘ π˜Όπ™©π™©π™§π™–π™˜π™©π™žπ™€π™£β„’ - The Magical War Collection


10 months ago

For the first time, I pulled off a simple ray casting effect. I got a bit of help from ChatGPT because I use it as a learning tool, so I'll be learning more on how to do tricks like this.

This was inspired by the intro cutscene from Mega Man X3.


I'll leave a snapshot of the code I've built here.

block_3_18_2025-3_35_56_pm.png

ChatGPT gave me a bit of a general idea of how this works, and then from building the ray casting effect, it turned out to be better than I thought. At first time seeing it, it was going from the tip of the building to the side, so I added a few more operators to move its angel and increase its waving effect my multiplying the cos operator by 1.8.

It's simple but good. This will be released on version 3.0 for TM-Attraction: The Grand Finale, and I'm about to finish up this version, so expect a new release very soon. Maybe in a few minutes or hours, otherwise, wait for another day.



1 comment

Loading...

Next up

Extra details for upcoming boss fights for TMA: TFG. Each room has its own design for each one of these guys.

I beg you would love the environments of these.

Alright, I get it, geez...

This is like the 10th time you showed me this across apps, lmao.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

The 3rd entry's thumbnail is too bland, so I redid the whole thing.

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

The first TMA game just received an update (v2.64).

Comments like this concerns me a little.

Yo Codin House Office

Somehow, my Victus PC turned on at 0% a second ago.