Game
π™π™šπ™˜π™-π™ˆπ™–π™œπ™žπ™˜π™–π™‘ π˜Όπ™©π™©π™§π™–π™˜π™©π™žπ™€π™£β„’ - The Magical War Collection


5 months ago

For the first time, I pulled off a simple ray casting effect. I got a bit of help from ChatGPT because I use it as a learning tool, so I'll be learning more on how to do tricks like this.

This was inspired by the intro cutscene from Mega Man X3.


I'll leave a snapshot of the code I've built here.

block_3_18_2025-3_35_56_pm.png

ChatGPT gave me a bit of a general idea of how this works, and then from building the ray casting effect, it turned out to be better than I thought. At first time seeing it, it was going from the tip of the building to the side, so I added a few more operators to move its angel and increase its waving effect my multiplying the cos operator by 1.8.

It's simple but good. This will be released on version 3.0 for TM-Attraction: The Grand Finale, and I'm about to finish up this version, so expect a new release very soon. Maybe in a few minutes or hours, otherwise, wait for another day.



1 comment

Loading...

Next up

I finally got it.

Now I can secretly hack, uh, I mean, play this thing without having to deal with people rushing to get one to scalp.

Really…?

AI generated towels are sad.

Currently in the works.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

I know a lot of you guys love to listen to music, so TM-Attraction welcomes you the Sound Test screen.

The 3rd entry's thumbnail is too bland, so I redid the whole thing.

(add the dust man theme from mega man 4) omg its dust man from fnf

I have finally found it.