Loading...
115
Game
Mini-Gladiator
2 years ago

"Oh, the misery!.." #screenshotsaturday!

This is a prototype. I promise, I'm making them better, even though I'm facing some problems currently.


I wanted to make a somewhat realistic feeling of a gladiator fight. And I thought, that it would be unfair, if enemies only beat the player. So I made them fight each other as well:

internecine_enemy_clashes_showcase.gif

Other than that, they also are rechoosing their target, when they are hit (just like enemies in real life, you know):

enemy_target_rechoice_showcase.gif

I really hope, that you at least like this prototype behavior! I'm still working on a better solutions, that will help me make them a more complex movement and bring the more natural fighting experience to the game.



0 comments

Loading...

Next up

Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.

For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen

Lethal #screenshotsaturday, everybody! We've brought death to this world! I've also made a separate enemy object with a different movement logic. Tell me, how you like it, please!

(Swipe to the right to see the original image!)

: Aseprite

One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.

Gift to @primitive_pea_shooter for being one of the first to support me (the first one in fact)

For this #screenshotsaturday I want to show you a bow with arrows in action.

This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect

Some OC's

It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!