2 years ago

For week 28 of my weekly pixel art, I made this tomato wasp for the theme of animals made from fruit

This was inspired by an episode of Courage the Cowardly Dog that dealt with killer crops




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For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision

For day 1158 of coding, I've been working on not having the pull happen with no success so far

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

Sorry for late posting, site wouldn't load in time

For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop

Some FanArt for @Evil_beanos Animation (link in article) for #Artweeklies theme "Your Favorite Animated Series,,. This may not be my favorite but it sure is an animated series! Could have also drawn BasedMoonComedy but noticed it a bit late ^^"

For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

Like I said, here is the Kirby doodle I made for #ArtWeeklies

and yes I know I'm a day late lul

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors