1 year ago

For week 28 of my weekly pixel art, I made this tomato wasp for the theme of animals made from fruit

This was inspired by an episode of Courage the Cowardly Dog that dealt with killer crops




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For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!

Artists are tagged 🔽 Be sure to like their original posts!

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

This week's #FanArtFriday celebrates Story of Seasons / Harvest Moon! Accept the quest in your quest log to get started.

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving