1 year ago

For week 33 of my weekly pixel art, I have made fanart of Freddy Fazbear in a comically large hat

#FNaFArt




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For day 1066 of coding; through testing, I have an idea on why no pathways are made sometimes. I will need to do further testing to confirm that idea

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1058 of coding, I have figured out how to have that pathway creation limit apply

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural