Game
Lutaland

22 days ago

gamemaker... what have you done...

my beautiful room...




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Slight update on the intro - added lighting and a better cutscene activation/teleportation system. All I need to do now is add some dialogue and it's finished!

It's called Castle Town for a reason... (WIP)

Finished the castle sprite from yesterday! What do you think?

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

A new track has been uploaded to the Lutaland soundtrack, this one titled Darkness! This is a theme for the game's antagonist, who you may meet soon...

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

I'm testing elevated platforms in Lutaland! This will most likely be used in a later-game area, but it's fun to play around with now.

I'm working on cutscenes for Lutaland's intro, and I came up with some decent teleport functionality for the first segment of it, as shown in this footage! You might also notice the throne, which was voted in by the community!

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

I forgot to post this, but I finished the castle sprite (with feedback from my friends)! I promise I'm done this time.