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33
11 months ago

Gamemplay working, I will remove the W and S control to move and you will only move by clicking, the keyboard will be used just to shutdown the lantern and hold the breath.




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The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.

Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.

Also I will redone some of the og maps to be fair to play.

Yeah.. so.. that's why I disappeared for so long, it was to be a surprise but yeah..

Happy 50,000 Followers!!!

Pufferfished are like O_O

candy the cat pixel art!

Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)

Working on 0.0.2 Adding a RPC support since it was added the code on the old version but was not working since I didn't configured yet. Also I can begin working on a GamejoltAPI suppport as well

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

We're cooking bois :3

The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3