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New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…
Game Expo - Nordic Game Jam 2026 10 Apr! WHERE: Aalborg University Copenhagen A. C. Meyers Vænge 15, 2450 København WHEN: 10th April, 13-16.30 (01.00 - 04.30 PM CEST) Need a ticket! Now SOLD OUT! Join the waitlist >>> https://nordicgamejam.com/
Have you seen the very first prototype?
This huge project started in the end of 2019, as a small prototype that was playtested on a series of events!
An upcoming video will showcase and tell more about the journey from prototype to full game
A knight who refused to die… now fights with what’s left.
The first boss of The Wolf in Me.
Decay took his body, not his skill. Precision. Discipline. Relentless technique.
This is not a monster. It is a warrior.
NEW LIVESTREAM DATE - One More Experiment! 23rd March - 06.30 PM CET on Twitch: https://www.twitch.tv/strackdracksdw Feel free to join, discuss the game, hear how he have helped out and more! He will be streaming the entire week!
See you guys there!
This clip shows a shield throw ability where the boss attacks at range and recalls the weapon, forcing the player to dodge instead of block. On hit, the player is knocked down, creating a moment of vulnerability and pressure.
PATCH 2 will drop 26 April! MAIN FIXES: * More puzzles in Chapter 8 * Camera Zoom feature * Hint system implemented * Performance optimizations #OneMoreExperiment_Game
STEAM SPRING SALE - 19-26 March
15% Discount for One More Experiment! "A first-person puzzle-platformer about mastering elemental mechanics and manipulating the environment"
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STEAM PAGE:
https://store.steampowered.com/app/3508790/One_More_Experiment/
He is watching...
PATCH 2 in progress ______________________ Coming later (Date TBA) * Chapter 8 will be expanded (currently the final chapter is a bit short) * Tweaked the weapon aim to align with the crosshair * Added a camera zoom feature for the weapon Stay tuned!














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