Game
God's Tear



5 years ago

Ghoul attack animation-- from key frames to full color! #gamedev #animation




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Gotta learn how to aim. #gamedev

I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev

Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity

Concept design for the Dark Forest level. #gamedev

Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear