Game
Balls n' Stars 2

2 years ago

Gonna keep it simple by posting GIFs on the rework.

Anyway, gosh, I'm quite surprised by the fact that how easy it is to reimplement the launching mechanic here in Godot.

I better keep this game pumping.




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Added signs so you know what you should do in the stage, because stage descriptions don't show during gameplay. Only in the stage select.

Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Happy 2024, everyone! Balls n' Stars 2 is back in development!

So, 3 out of 4 settings section are done and there's only one more to work with, the Controls section.

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Adding breakable physics objects to the mix, because I feel like it

Nah, this could be good for elaborate stage layouts, I dunno

Time to work on the settings dialog before starting to work on the fourth island

So far, both the display and audio config screens are working

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally