Game
Bombs and Bullets
2 years ago

Gonna stop posting here. For those that want to follow my game, we're @GamesBreakfast. I'll also be posting on Itch, here:

https://balancedbreakfast.itch.io/bombs-and-bullets

Cheers and have a good one

Commander Rad




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Basic group movement added. This isn't flocking, not even sure we're going to add that at this point.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

Finally getting back in the saddle to make more assets. Here's the new vehicle depot to replace the old one.

The old one happens to be the oldest asset in the game.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender

Spent the week reworking the road decal generation workflow and textures. See progress in 4 pics.

Also, 0.07 launch imminent.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Flow field pathfinding for single units now fully restored. They work for bridges and tunnels now.

We're introducing flocking to remedy the clumping seen in the vid.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

Version 0.07 is available both here and on Itch. This focuses on tiles, maps, and map generation. Mainly a visual update.

Do check it out!

Cheers, C.Rad

https://balancedbreakfast.itch.io/bombs-and-bullets

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps

Here are the generic faction secretaries. This is set of uniforms, hairstyles and hats that we can mix to get a huge variety.

Should be enough for now.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #conceptart

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

The implementation of flow maps continues. We finally have active object avoidance in-game now.

Still lots to do, but it's all coming together.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowmaps