Next up
Now it's time to design the first enemy, I have given him "Kamikaze" as a code name, I will see what name to give him later
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Now you can buy skins and customize the saw driver to your liking, soon: Skin Shop for the initial character 100% finished and more customization and mechanics
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I ended up deleting several things and in the end I managed to solve the problem and redesign the store a little, certain errors will no longer bother
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To reach more people I decided to make a channel apart from Cherry'Start, subscribe so you don't miss the first video that I will upload one day: https://www.youtube.com/channel/UCMUusdHpoMF48Gsdk2jJAkQ
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🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
New mechanics in experimental state:
Sherry's battery will be used in Metal Flower, I'll decide what it will affect with respect to the character, what do you think of?
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Now the flashlight can be turned on and off, it's not a big deal, but it can bring us some other mechanics
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Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
New implementation:
When you buy 'The House' there will now be a sign on the ground indicating that you can enter the house or go out to the cave
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