Next up
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
New characters and intro sequence
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Some updates for Voxel Fight, check it out!
patched new version with keyboard controls
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
The new artwork in action
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Update coming soon!










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