
Got lights working in 2d it is pretty easy because we just use Pythagorean theorem.
((light x - object x) * (light x - object x) + (light y - object y) * (light y - object y))
Hopefully i will code light with colors ;)
Next up
Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
hol' up i might be cooking (my 3d extension)
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
ah these dango cats are invading my 3d green mesh, they opps frfr!
posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.
Guerilla wars is coming with another horror game in bundle. Guess what's in next game.
Btw it is 3D game made in scratch, a kids coding language
Started tracing weapons for my game.
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
I started working on my turbowarp extension.
"Octagon Physics Engine"











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