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154
3 years ago

Got lights working in 2d it is pretty easy because we just use Pythagorean theorem.

((light x - object x) * (light x - object x) + (light y - object y) * (light y - object y))

Hopefully i will code light with colors ;)




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Redoing my 3d scratch engine completely.

Started tracing weapons for my game.

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

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#gjbroadcast

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

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Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

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I started working on my turbowarp extension.

"Octagon Physics Engine"