
Got lights working in 2d it is pretty easy because we just use Pythagorean theorem.
((light x - object x) * (light x - object x) + (light y - object y) * (light y - object y))
Hopefully i will code light with colors ;)
Next up
I started working on my turbowarp extension.
"Octagon Physics Engine"
My game has changed a lot.
It is made in my engine using scratch, a kids programming language.
Started tracing weapons for my game.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Guerilla wars is coming with another horror game in bundle. Guess what's in next game.
Btw it is 3D game made in scratch, a kids coding language
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
hol' up i might be cooking (my 3d extension)
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?











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