I should be able to make puzzles by connecting a Device to more than one Button and more than once.
So something like press:
B1 > D1 Opens, D2 Closes
B2 > D2 Opens
I should be able to make puzzles by connecting a Device to more than one Button and more than once.
So something like press:
B1 > D1 Opens, D2 Closes
B2 > D2 Opens
Made a new Button sprite and adjusted how the collision works, not sure if I'll keep the circle collision box or not...I don't think it makes much of a difference?
But at least I fixed the flicker bug, where it was being reset making gates go brrrrrr
I need to figure something out about this room. I want one chest to be better than the other and I'd like the player to choose a path without knowing.
But it's a long way, and there's no way to change your mind before opening a chest.
Gift to @primitive_pea_shooter for being one of the first to support me (the first one in fact)
Cleaned up my room spawn code which was getting kind of unmanageable with the different room layouts, now it gets them from different scripts.
For some reason this caused a bunch of them to be offset wrong, but it was a quick fix. Rooms working again!
Some OC's
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