
Guess who didn't sleep tonight to finally finish this?
Bosses are now reworked, enemies now have more HP, some bug fixes and little QoL improvements.
https://gamejolt.com/games/kirbyeternalparadise/715188
#kirby #fangame #gamedev #gamedesign #gamemaker #gaming #videogame
Next up
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]













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