Game
GUIDANCE

2 years ago

GUIDANCE Monthly December Devlog! #ScreenshotSaturday


Honestly, it's been a bit of a slow/rough couple months, but I do have a bit of progress to share.

The real cutscene for when you meet Stu is essentially finished, and I have some really fun ideas for the types of challenges and interactions you'll face in the Studio! There have also been more new graphics and such made for the cutscene, as well as a clever way to make confetti (you don't wanna know how it's done😉)

Here's a few you likely haven't seen yet

verity_swordmode.gif

Verity can now walk with her sword out. Don't know if I'll use this anywhere else, but it's implemented in at least one cut-scene.

image.gif

Hmmm, what are these pillars for? Will they get more uses in the game then just one cutscene? (Idk yet)

dabbing_stu.gif

Here's Stu dabbing, cuz why not?

Of course, you should also check out my pinned post to see what I was up to in November.

(here be dragons after this point)

I know this isn't much. "One cutscene". To be honest, most of the graphics are a month old, and I did most of the work for the cutscene just yesterday.

I've been having a lot of stress in my personal life lately, and procrastinations just been hitting super hard. Another reason why work on the games been pretty slow is I've been setting up a new computer the past few months, and getting everything working on it like I like took a bit.

Biggest issue is that since I got my new computer (mid November) RPG Maker crashes constantly. I have to save every time I write a dialogue box or I'll have to do it all again.

I'm not sure what's wrong with it or how to fix it. I've tried looking into it but there's multiple things it could be and I don't know where to begin with any of them. I've still managed to get a bit of work done while just saving constantly. I finished the pinned post, as well as made a whole new cutscene (which I'm happy with) but it's definitely irritating.

Hopefully I can get that worked out in the next month or so, but doing that is just extra stress.

Hope you're all doing well, and have a wonderful New Year ^.^



1 comment

Loading...

Next up

Both my phones photos app and discord have recently made major changes to their UI for the first time in what feels like years and it's majorly pissing me off

Yoooo, welcome to the (((MONTHLY REVIEW)))

(is that a thing now? Will there be another? Idk! We'll see!)

We got art news, game news, random ideas and a big thankyou down below!!

Wow, this layout is terrible.

Well, if you were wondering where the demo is on Steam, here it is. But like- seriously, people are supposed to see that?? Shouldn't it be front and center?? What??

https://store.steampowered.com/app/3168880/GUIDANCE/

Inayah - Life After Gods is OUT NOW on Steam!

Celebrate the game's release by completing our quests!

You can play the demo or get the full game at https://bit.ly/steaminayah

6pm-8pm Eastern Standard time!

-

The current room code IS: lobby is closed

-

VV Lobby rules listed below VV

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Working on remaking the sprite for this absolute abomination of an enemy.

Think I might've posted about these guys before. If not well-

The #RMjam700 is over, with six entries all themed around Manic Love, each of which you can play here!

https://gamejolt.com/playlist/rpg-maker-hub-jam-2025-manic-love/…

I strongly encourage you to give them all a play before we start voting next Tuesday (March 11th) More details below!

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Just thought I’d share the inside of the back of my sketchbook