Guys, I'm looking forward to release Guerilla Wars, demo in few days. Lmk in the comments if you want a open map, or if you want closed map, counter strike 1.6 like.
Next up
I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.
Started tracing weapons for my game.
I started working on my turbowarp extension.
"Octagon Physics Engine"
New Shockwave 2 Optimization and Bug fix update Overhaul 1.4
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
My game has changed a lot.
It is made in my engine using scratch, a kids programming language.
Unity game is cancelled I couldn't work on it anymore, I couldn't work under pressure, my brother wanted me to make that game. About new game. I have team of my friends who are working with me on this game.
I've been working on this for awhile, might turn it into a game. Perlin noise terrain, skybox, and AI enemies soon!
Redoing my 3d scratch engine completely.
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