Next up
I updated the character select screen again!
I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.
I also combined player & difficulty onto 1 screen for efficiency.
Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).
Here's a little preview of that something!
I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.
I also wrote a new song to go with it!
Keep an eye out for this in the next update, coming... whenever I feel like it.
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
I got a little creative block working on the lake level, so I skipped ahead for a bit.
This is the Boss Rush arena event! You fight many/all bosses back-to-back here.
I decided to go crazy with 3D effects here, since it happens in a virtual reality room.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Presented without comment.
More underwater friends :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Scenic subterranean lake ambiance.
It seems so peaceful... for now.
0 comments