
Happy #WIPWednesday! because I'm finally done with these puzzles.
Creating video game puzzles is a tricky process.
Next up
Okay it's time for creative stuff again, and just in time for #WIPWednesday
Been working on this all week.
Now the main idea was be more unique visually. So um Click Here If you think it looks good.
Or if something looks wired, just let me know.
Now I need to one more underground level, if you like this design it'd be nice if you could Click Here to give it a view.
After this I can start on some more fun stuff.
I like my ocs drippy, yo
Alright! Cool down period has finished, now for the second round.
So Click Here if you think this looks good.
This one is a little different it has more space in an attempt to ease visual information and collision trouble.
Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.
I Figured focusing on little easy to understand puzzles(Like in old Lego games) is better than trying to think of an elaborate structure.
My respect goes out to anyone that's made a puzzle game that stuff, is tough.
I Fear collision will still cause trouble but the boxes are working now.
And @SCJE1108
Flip animation was very funny, so I made my own version.




















0 comments