Have you already played in Twilight Wars: Declassified and got a super agent to your squad?
https://store.steampowered.com/app/1714850/Twilight_Wars_Declassified/
#indiegames #twilightwars #prologue #cyberpunk
Next up
Just sharing the moments from one of the agents' missions. Remember that the position of agents during combat determines the availability of their skills. #twilightwars #indiegame #dungeoncrawler #turnbased
New devlog is already on the Twilight Wars Steam page: https://store.steampowered.com/news/app/1396540/view/38737213096… We've talked about the features of the game genre so that you know more about the game. Feel free to share your feedback! #twilightwars #indiegame #devlog #gamedev
The top bar can be efficiently used during the combat. You can select a target to attack, find out its characteristics and active status effects. #twilightwars #indiegame #gamedev #turnbased #dungeoncrawler
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Merry Christmas, everyone! We decided to make a holiday comic with characters from the game. And yes, even villains want magic on this day #Christmas #twilightwars #indiegame #gamedev
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
We continue to work with the feedback. Fixed a thing with long dialogues, now you can quickly skip messages. #twilightwars #indiegames #gamedev #dungeoncrawler #turnbased
The skills of some agents can be useful in solving various quests. This way the squad may have more necessary resources... or more unexpected adventures #twilightwars #indiegames #turnbased #gamedev #dungeoncrawler
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Attacks on a target will be more effective if the target is already weakened Therefore, Hacker in your squad can increase the chance of winning. #twilightwars #indiegame #gamedev #turnbased
0 comments