
Finally, I developed new visuals and combat mechanics in Lost Scavenger. The screen for now, there will be animation soon :)
Next up
Healing several injuries with materials at hand. Medicine is one of the most important mechanics in Lost Scavengers if you want to survive at least more than 5-10 minutes in game.
https://store.steampowered.com/app/1571160/Lost_Scavenger/
Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials
I've made several types of containers and clothes which allows to carry different quantity of items.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials
Tune in tomorrow for a special Five Nights at Freddy's announcement.
Premiere: https://youtu.be/P08c1SWBiSY
And here is the promised combat animation. Its testing, refinement and polishing of individual elements are in progress. How do you like it?
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Introducing Lessaria: Fantasy Kingdom Sim
Players familiar with the Majesty series will find the cherished concept of indirect hero control through the system of royal edicts.










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