Hello I hope you are well! I'll show you some of the things I've been adding to the game.
_Now you can disarm an armed enemy by throwing an object at it or kicking it right on the weapon
_weapons are no longer a simple static sprite, since they now have physics and react with the environment
_now both the player and the enemies when receiving damage leave blood stains (I think I was a bit exaggerated... what do you think?)
_Also the enemies, depending on the difficulty of the level, will wear bulletproof vests, depending on the weapon with which you shoot them, they will be more or less useful.
_finish implementing the Weapons Shop (it is the one that is shown when you enter the elevator
_Enemies now try to move back or get closer depending on what suits them (still needs polishing)
_I added a table of scores, it still doesn't work, it's just the sketch of how it would look, I've been looking at how to store the score data online and I can't decide which digital platform to use between firebase and google play.
_And other things.
what do you think? I was thinking of making the enemies also able to throw grenades, if you're good at playing you could even kick it back
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