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Hero's Harvest Devlog 2 - Combat System 2/2
Hero's Spirit Devlog 1 - Concept and Movement
Hey everyone, Mr. Dev here! Did you like the video style? Iām planning to make more devlogs like this and keep improving the quality. If you want to see the gameās progress, donāt forget to follow!
Devlog 5 - Sound/Particle Effects + Slight Updated UI
how does this game play?
its Turned Based but has the combat system like the Tales of Series
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Devlog 6 - Logic Flow
Testing the flow of the Title Screen to Battle
Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.
Devlog 4 - Manual Combos + Meter Cost
Hmmm should I add Damage points and Super Attacks
BTW Parry Attack gives you Combo Points
Devlog 3 - Enemy AI + Player Defence + Updated UI
As you can see even though its not your turn you can block/dodge enemy attacks but you need to block correctly
SEASON 1 -Ā NEW CHARACTERĀ (RYOZO) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.3 to Play as Ryozo (REACH PLAYER LVL 9)
Buy F1st Strike Now:Ā https://polydood.itch.io/f1st-strike

















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