For me, this year has been pretty quiet in terms of my personal life, except for the beginning of this year (January 1) I was sick for almost all of my winter holidays. Also, in early February, I had a dislocation of my shoulder joint, which made it impossible for me to work properly on projects, and in the same month the first version of the game (Ladder Up) broke down, which caused me to redo the project itself almost from scratch. Also, at the end of June, my laptop crashed (I already wrote about this), which also allowed me to work on projects, but this problem was resolved quickly. The rest of the year passed for me calmly and without any problems. Basically, everything about personal life is now a little news on projects.
Ladder Up:
I've almost finished working on the demo version of the game, and now I'm working very hard on an enemy that I'm trying to make good movement animations and a screamer (Yes, there will be a screamer in the game). I've also already started working on the full version of the game, finishing the script and drawing the level diagrams in my notebook and concept art. Expect news and announcements about the project next month. I've prepared something there.
Nightmare Dreams Completed edition:
The update is almost ready, it remains to finish the concept art tab and two chapters of the story. In January, you don't have to wait for any update teasers, but you can wait for its trailer. Regarding the release date, the update will be released on February 7th.
That's all, I plan to give up today and tomorrow and the day after tomorrow, and return to work on January 3.
Happy New Year to everyone
and I went to play MiSide.
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