2 years ago

Hello everyone! It's been a while since our last devlog, so here's some information for you!


-We read the comments under our posts and decided that it's worth switching to a new game engine, namely GameMaker! We thought GM would be a more optimized idea, so we made the switch.
-Also, we have the Ruins conceptually fully completed now! And we have new team members who joined us! A programmer and a spriter!
-And we decided to slightly redesign our profile, as well as the overall project!

That's everything we've accumulated during our absence. Thank you all for your attention!



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Hello everyone! We haven't made significant progress over the last month, but we still have some updates on the project!

Hello everyone!

Today we have another DevLog for you! Over these days, we've accumulated some information for you and want to share it!

What do you think Muffet wants to bake?

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿