2 years ago

Hello everyone! It's been a while since our last devlog, so here's some information for you!


-We read the comments under our posts and decided that it's worth switching to a new game engine, namely GameMaker! We thought GM would be a more optimized idea, so we made the switch.
-Also, we have the Ruins conceptually fully completed now! And we have new team members who joined us! A programmer and a spriter!
-And we decided to slightly redesign our profile, as well as the overall project!

That's everything we've accumulated during our absence. Thank you all for your attention!



2 comments

Loading...

Next up

Hello everyone! We haven't made significant progress over the last month, but we still have some updates on the project!

Hello everyone!

Today we have another DevLog for you! Over these days, we've accumulated some information for you and want to share it!

Goat Frisk and Pup Kris

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Runestones: from concept to in-game model🗿

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Levels' maps.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart