1 year ago

Hello everyone! It's been a while since our last devlog, so here's some information for you!


-We read the comments under our posts and decided that it's worth switching to a new game engine, namely GameMaker! We thought GM would be a more optimized idea, so we made the switch.
-Also, we have the Ruins conceptually fully completed now! And we have new team members who joined us! A programmer and a spriter!
-And we decided to slightly redesign our profile, as well as the overall project!

That's everything we've accumulated during our absence. Thank you all for your attention!



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Hello everyone! We haven't made significant progress over the last month, but we still have some updates on the project!

Hello everyone!

Today we have another DevLog for you! Over these days, we've accumulated some information for you and want to share it!

Frisk

Muffet - Day 2 #Joltober25 #Spider

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Microsoft Windows XP Unprofessional (windows logo prototype)