2 years ago

Hello everyone! It's been a while since our last devlog, so here's some information for you!


-We read the comments under our posts and decided that it's worth switching to a new game engine, namely GameMaker! We thought GM would be a more optimized idea, so we made the switch.
-Also, we have the Ruins conceptually fully completed now! And we have new team members who joined us! A programmer and a spriter!
-And we decided to slightly redesign our profile, as well as the overall project!

That's everything we've accumulated during our absence. Thank you all for your attention!



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Hello everyone!

Today we have another DevLog for you! Over these days, we've accumulated some information for you and want to share it!

Hello everyone! We haven't made significant progress over the last month, but we still have some updates on the project!

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Muffet's cake is ready

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!