1 year ago

Hello everyone!

Today we have another DevLog for you! Over these days, we've accumulated some information for you and want to share it!


So, let's begin.

Firstly, we've added new room, and we're currently working on developing another one!

devlogposter22.png

Secondly, our spriter has created sprites for Flowey, and they look pretty good. We're very grateful to her for that!

Thirdly, we've made some fixes to the character's hitboxes, but there's still room for improvement!

Fourthly, the music for Ruin. For now, we're not releasing it because it might change in the future and possibly become better.

Well, that's all I wanted to say. Thank you all for your attention, bye for now!



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Hello everyone! We haven't made significant progress over the last month, but we still have some updates on the project!

Hello everyone! It's been a while since our last devlog, so here's some information for you!

Frisk

Muffet - Day 2 #Joltober25 #Spider

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

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Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

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Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).